Jul 29: BMW Leaving Second Life
BMW announced today that they will be leaving Second Life. They have had a presence in Second Life for nearly two years, and were an early enthusiast about the potential for Second Life and virtual worlds. Their reasoning for leaving is that the platform itself is not yet ready for complex B2C scenarios.
According to Munich Express, who made the announcement to a group this morning:
Munich Express went on to say:
Photo from the conference:
What all this points to is that SL is probably not going to be the enterprise 2.0 solution, but rather OpenSim will develop as the enterprise class solution. Linden Lab cannot continue to expect that B2B and roleplay can co-exist on the platform without some architectural changes made, however the train has already left the OpenSim station and for Linden Lab the window of opportunity is closing... fast.
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According to Munich Express, who made the announcement to a group this morning:
we felt and still feel that virtual worlds have a big potential, not only in terms of marketing, but a lot of work and development remains to be done. We are convinced that the combination of 3D environment, global communication in real time, the 3D wiki functionality and the creative element can lead to a fascinating experience.
However for a B2C company like ours some elements need to be developed further. An automobile is a rather complex product - at present it is not possible in sl to do a static and dynamic product presentation that you would expect from a company like ours.
From a pure marketing perspective the user base is not big enough yet, then there are the usual copyright issues that you're all aware of. So at this point in time we felt that stepping out from a marketing perspective is the right decision. We leared what we wanted to, we think we have defined the issues that need improvement and we will of course contnue to watch the development because we believe in the potential.
Munich Express went on to say:
If sl develops further in the right direction, there is no reason why we wouldn't come back. Our strategic goal was a bit different, the goal was not to compete with the 'party islands. We wanted to learn how this virtual environment works and to see where possible future applications lie, [and] there is much more than marketing involved in the long run. ...a solution that would enable us to have something running on our own servers.
Photo from the conference:
What all this points to is that SL is probably not going to be the enterprise 2.0 solution, but rather OpenSim will develop as the enterprise class solution. Linden Lab cannot continue to expect that B2B and roleplay can co-exist on the platform without some architectural changes made, however the train has already left the OpenSim station and for Linden Lab the window of opportunity is closing... fast.



Earlier today I made a trip to the BMW New World1 island in Second Life after an invitation from Munich Express to hear an announcement. I have hardly spent any time in virtual worlds lately but I’ve had many interesting conversations about them ...
Tracked: Jul 31, 05:10
Second Life is profitable, has 275 employees, has brought in Frank Ambrose as senior vice president of global technology (Ambrose was previously head of technology for infrastructure and network services at Time Warner Inc's AOL), and is ready to take on
Tracked: Aug 08, 10:25